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We Make Games


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We Make Games


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Available Now


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Available Now


AstroDoge

To the moon! But oh no! Space is filled with pesky asteroids! Test your piloting skills to rescue innocent doge as they float helplessly through space.

Check it out!

Game Design Improv

Game Design Improv is a digitized game design exercise which I use to quickly produce ideas for games in all forms. It’s all about quickly creating game ideas based on limited information in a fun way.

Use it to come up with ideas for:

– Video Games

– Board Games

– Any other games!

Catlifter     

CatLifter was inspired by the classic game Choplifter as well as kittens (which are universally agreed to be adorable). The gameplay is casual and the challenge is sickeningly cute – guide your RC helicopter to the kitten carriers where the gnomes have imprisoned your feline friends. 

Rock Mars

One of our first projects, Rock Mars is an educational and collaborative learning game.  Working in teams, students act as scientists and investigators as they navigate the challenges and obstacles posed by a graphic novel.   

Students employ research and critical assessment skills to ensure that a manned mission to the planet Mars is a success.  It was released in school boards in Ontario, Canada.

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Prototypes


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Prototypes


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Gnome Oppressor

Inspired by the indefatigable gnomes from Catlifter, Gnome Oppressor is an endless flyer that ramps up difficulty the longer the player survives. 

It is available worldwide for iOS in the App Store.

Das Game

A tongue-in-cheek look at the philosophy stemming from German existentialists. The gameplay is abstracted and purposefully confusing. The player needs to figure out what to do – just as in life.

It is available worldwide for iOS in the App Store.

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In Development


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In Development


DeepCity

DeepCity is a city simulation game unlike others you have seen. You take control of a city ravaged by apocalyptic climate change and extreme weather conditions - a city that will thrive or fail based on your decisions. You don't have to sweat the little things, like where to build a road or laying pipes. Instead, DeepCity challenges the player to RULE.

Uppskera

Exploring themes of authority, resource depletion and morality, Uppskera is a compelling narrative inspired by Sea Shepherd. Through your journey you harvest material, improve your ship, and uncover the revolting secret behind the fuel source that makes intergalactic travel possible.